Aquarium Clicker
Created in Unity 3D using C# programming and 3D models found on the Unity Asset store as well as 3D models I created myself, the idea of this game is simply clicking buttons. Welcome to Aquarium Clicker, where the only limitation is how many times you can click buttons. Starting with an empty fishbowl, you can click buttons to add fish or fish food to the bowl. But beware, click too many times and who knows what will happen. Take note of the level of physics programmed into the game: fish swimming, fish food floating, fish flying around and bumping into each other, exploding fish on the table, the physics within the code are extensive. The goal is to create chaos and have fun, so go crazy and fill the fishbowl with as many fish as your heart desires!